Mandavo Game Studio

Independent game studio

We’re a small, independent studio, building our first world, Astra Globula, one piece at a time.

In short

What we stand for.

  • No pay‑to‑win.

    A game should earn its players’ support, not pressure them into spending.

  • No gambling.

    No gambling disguised as entertainment, and no deliberately inconvenient systems designed to sell the solution.

  • Independent.

    We want the freedom to make our own decisions, even when those decisions aren’t the most profitable ones.

Why we do this

Our philosophy.

We started Mandavo for a simple reason: to make the kind of game we would have loved growing up.

The kind of game where you can spend an entire evening doing absolutely nothing important and still feel like you’ve had an adventure. Where a strange little character, a familiar melody, or a place hidden off the beaten path stays with you long after you’ve stopped playing.

That’s what we’re working towards with Astra Globula.

We’re a small, independent studio, and we’re not interested in pretending otherwise. We don’t have a catalogue of games or decades of achievements behind us. We’re building our first world, one piece at a time, and learning plenty along the way.

We use modern tools, but we don’t believe technology alone makes a good game. What matters to us is the thought behind things. The details someone took the time to add. The ideas that might seem unnecessary but make a world feel like it has a personality of its own.

We also believe a game should earn its players’ support, not pressure them into spending. No pay-to-win, no gambling disguised as entertainment, and no deliberately inconvenient systems designed to sell the solution.

And we intend to stay independent. Not because we think bigger studios are inherently bad, but because we want the freedom to make our own decisions, even when those decisions aren’t the most profitable ones.

We want Mandavo to grow. We want to make a living doing what we love, and hopefully one day bring other people along who share that passion.

But we don’t want to lose the reason we started.

For now, that means putting everything we’ve got into Astra Globula.

And seeing where this little world takes us.

Who’s behind it

About Mandavo.

Mandavo is me, Silas.

I started the studio in 2026, and for now I’m making Astra Globula on my own, from the code to the world, the characters and the music. When this page says “we”, it means the studio I want Mandavo to grow into, not a team hiding behind the name.

I show how the game comes together on YouTube, and that’s usually where new things turn up first.

Our first world

Astra Globula.

Astra Globula is an online game that runs in your browser. It is set in the world of Neubogenland, where you explore, trade, learn skills and meet other players in one shared world.

We’re building it one piece at a time. The world isn’t open yet, but you can sign up on astraglobula.com and be invited to the alpha.

Contact

Say hello.

Questions or just a note about the game: write to us.